Best Profit
—
Profitable Crafts
—
Avg ROI
—
Data Age
—
Filters
Narrows the meld outcome pool by aspect (red=Warrior, blue=Mage, green=Hunter). "All" is the authored union pool, not a per-row mix.
Restricts Craft City to the item's +15%/+40% specialty city (e.g. Sword → Lymhurst). Overrides the Craft City dropdown when active.
Set your levels via the "My Character" button up top. Spec level doesn't change profit per craft — only how many focused crafts/day you can afford.
Affects Sales Tax (4% vs 8%) only
Advanced Craft Settings
Affects Sales Tax (4% vs 8%) only — verified against real game data, Premium does not change return rate
Return Rate: 15.2%
Use instant sell prices or buy order prices for materials
Sell instantly to the NPC buyer at its buy-order price, or list your own sell order at the Black Market.
A method comparison within this mode — NOT a separate mode. When on, each gear row compares acquiring the item at its target enchant directly vs crafting (Craft/BM) or buying (Flip) a lower-enchant version + enchanting it up (Runes→.1, Souls→.2, Relics→.3), and shows the more-profitable method. Only affects .1/.2/.3 targets. Open an item to swap methods. Off by default.
When on, evaluates rerolling quality (silver cost by item value) — alone or combined with enchanting (reroll at the cheaper low-enchant value first). Shows the most-profitable path × quality; open an item to swap. Qualities default up to Outstanding; Masterpiece ignored. Approximate odds.
Gear Craft sells at the cheapest real listing among the selected qualities; Black Market & Flip show one row per selected quality.
% of each recipe material recovered on salvage; no silver.